﻿/*
-----------------------------------------
    Rodeo Game Engine
	Rodeo Event Module
	Copyright(c) Marcin Goryca
-----------------------------------------	
*/
#include "event\event.h"

namespace rodeoevent
{
void Event::onMove()
{

}

//...............................//
void Event::onChange()
{
}

//...............................//
void Event::onUpdate()
{
}

//...............................//
void Event::onDraw()
{
}

//...............................//
void Event::onHit()
{
}

//...............................//
void Event::addedToScene()
{
}

//...............................//
void Event::removedFromScene()
{
}
}    //end of rodeoevent namespace

